AI Insights · Timothy · July 2022
Top 5 Chibi Games on iOS in Netherlands - Q2 2022
Explore the performance of the top 5 Chibi games on iOS in the Netherlands during Q2 2022, featuring trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Chibi games on iOS in the Netherlands displayed diverse performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each of these games fared:
Pou from Zakeh Limited experienced a generally steady weekly revenue, peaking at around $527 in early April and stabilizing around $191 by the end of June. Weekly downloads showed a slight decline, starting at 121 in late March and fluctuating to a low of 62 in mid-June, before recovering to 74 by the end of the quarter. Active users saw a gradual decrease from approximately 9.1K at the beginning of the quarter to 7.1K by the end of June.
Pocket Love! by HyperBeard Inc. saw varied performance throughout Q2 2022. Weekly revenue showed fluctuations, peaking at $225 in early April and dropping to $61 by late June. Downloads peaked impressively at 2.5K in early June, followed by a significant drop to 342 in mid-June. Active users also showed a peak of 5.3K in early June, declining to 2.2K by the end of the quarter.
Dreamland Story: Match 3 from Remi Vision had consistent weekly revenue, ranging from $48 to $131, with no notable peaks or drops. Unfortunately, no data was available for downloads and active users, making it challenging to assess the full performance of this game.
Fluvsies - A Fluff to Luv by TutoTOONS showed a fairly stable revenue trend, with weekly earnings ranging from $49 to $112. Downloads remained consistent, averaging around 300 to 400 per week, with a slight dip to 214 in early May. Active users fluctuated modestly, peaking at 2.1K in early May and ending the quarter at 1.6K.
Cut the Rope from ZeptoLab UK Limited displayed a stable revenue, hovering around $99 at the beginning of the quarter and ending at $63 by late June. Downloads saw a peak of 1.1K in late March, with a notable drop to 391 in mid-June, and then a slight recovery to 549 by the end of the quarter. Active users also saw a decline from 3.1K in late March to 1.8K by the end of June.
These insights are based on data from Sensor Tower, which provides detailed analytics and trends for mobile applications. For more in-depth analysis and additional insights, visit Sensor Tower.